![]() ![]() Granted, It's much harder to convey, to the gamer, where you need to go in 3d with wide open level design, but again, the final product stages are said to be more focused and linear than the demo. When you first start sonic the Hedgehog, there is nothing telling you to go forward except sonic facing forward. I believe there is merit to leaving it up to the player to find out where they need to go and with good level design it works!!! Sonic Adventure even did it well (for the sonic/tails/amy/Gamma stages) The instant the devs add something like arrows to the UI to guide the player to the goal, the dev already assumes the gamers incompetence and inabilty to orient him/herself and find the goal. No arrow, no map with a marker, just cohesive level design and visual aid. If you've ever played Mario 64 or Sunshine, there was never anything on the UI that showed the play what to do or where to go (unless you press pause and even then it showed you the objective of star/shine you needed). Mr Lange has openly said that there are issues with the way the level was presented and that he would work on a more focused level design with subtle and visual guidance. Nobody's trying to give oral stimuli over a proof of concept. Mr Lange is suggesting that the level design guide the player through visual aid. Continued abuse of our services will cause your IP address to be blocked indefinitely.My issue with what you're suggesting vs what Mr Lange and co is trying to accomplish is that it seem you are wanting the UI to tell you where you are suppose to go. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. ![]() This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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